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All the math
NUMB3RS has opened the eyes of many people to the ways math and/or science can be used to solve crimes. This is a list of all the math and science concepts used in the series with links to on-line sources to find more information or sometimes articles written by mathematicians and scientists explaining the concepts used in episodes.


Frequency Domain
Frequency Domain -- if you have a simple definition please let me know
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Last Updated ( Sunday, 25 January 2009 )
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Friction Circle
Friction Circle -- a concept made popular in the 1960's to graphically measure the how's and why's of a vehicle losing traction
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Gait Analysis
Gait Analysis -- the measurement of a walking cycle plotted in three dimensions usually using a computer.
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Gambler's Ruin
Gambler's Ruin -- a statistical idea that a gambler playing with finite resources will always lose in the end to a fellow gambler (ie the House) with infinite resources.
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Game Theory
Game Theory -- A mathematical method of decision-making in which a competitive situation is analyzed to determine the optimal course of action for an interested party
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Last Updated ( Sunday, 22 November 2009 )
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Gaussian Blur
Gaussian Blur -- technique used to reduce noise in an image
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Gaussian Dispersion Model
 Gaussian Dispersion Model -- used to find a point source for an ambient air contaminant.
Last Updated ( Saturday, 10 December 2005 )
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Genealogy
Genealogy -- an investigation of family history and relationship
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Geographic Network Analysis
Geographic Network Analysis -- Using data to find the most efficient route for goods or services with time usually being the deciding factor of cost
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Geographic Profiling
Geographic Profiling -- Geographic profiling can be applied to any circumstance where an unidentified person is known to have carried out activity at a series of geographic points.
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Last Updated ( Sunday, 21 February 2010 )
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Geometric Progressions
Geometric Progression -- a sequence of numbers where the quotient of two successive numbers is constant
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Last Updated ( Sunday, 05 November 2006 )
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